Landing opens the dock
The boat must land exactly on the Bonus Dock. Merely passing it does not create a visit, and the choice cannot be collected later from another position.
Keep the available options visible. Choose one, apply its instruction and return the unused options before the next crew continues.
Read the four displayed options
Fresh Lure refreshes one card in the hand. Gold Cup keeps a score chip in view for the tally. Route View provides a look ahead at the next marked harbour zone. Quiet Pass lets you avoid a Scatter reading while assisting a fellow crew.
Follow the printed option that is actually selected. The dock offers one limited action, not a chain of trades or an invented supplies economy.
Close the visit cleanly
Say what changed and put every affected piece back in view. Resolve any active event marker according to the route’s clearing condition, then pass the turn on.
A useful choice can be modest. The purpose of the stop is an understandable decision that fits inside the shared route.